Boneheads are skeletal enemies in Boboli, Kid Mystic, Dr. Lunatic, Loonyland 1 and Sleepless Hollow, as well as a skill in LL2. They are typically characterized by their white skeletal appearance and red eyes, unless a special variety undergoing a palette swap is encountered.
One of their unique features is to stop and point at the player when you're in the vicinity. There is no functional purpose for this other than adding additional flavour to the personality of the monster.
Bonehead (Dr. Lunatic)[]
Dr. Lunatic Monster | |
Dr. Lunatic | |
Name: | Bonehead |
HP: | 10 |
Scan Text: | I think naming the skeletons Boneheads was clever. I am pleased with myself. When I made Loonyland, it was tougher, since I had several breeds of skeleton to deal with, but in the happy old days of Dr. Lunatic, life was blissful and kind. The sound of a Bonehead dying is actually somebody groaning horribly while we shake a 3.5" floppy disk next to the microphone. The disk was supposed to sound like bones rattling. You be the judge! |
Category: | Badguy/Spooky |
Recolored?: | None |
Miscellaneous Info: | None |
Bonehead (Loonyland: Halloween Hill)[]
Name:Bonehead
Hits*:4
Behavior:Walks around spitting fireballs and kicking and occasionally pointing at the player.
Habitat:Wicked Woods, Under the Lake, Deeper Under the Lake
Recolored?:None
Miscellaneous Info:Boneheads are among the monsters that can be revived by a Numbskull. In the "Under the Lake" and "Deeper Under the Lake" areas, these monsters are created by Bonehead-O-Matics.
(*on Normal difficulty without Firepower upgrades)
Bonehead (Kid Mystic)[]
Kid Mystic Monster | ||
Kid Mystic | ||
Name: | Bonehead | |
HP: | 10 | |
Ranged Damage: | 12 | |
Melee Damage: | 10 | |
XP: | 50 | |
Description: | Shoots red bullets that do more damage than Octons and Aquazoids. Also kicks when in close range. |