Infinite Deadly Islands Of Terror (abbreviated I.D.I.O.T.) is a flash game created by Jamul during the Ludum Dare 48 hour game creation competition. Explore an infinite number of deadly and terrifying islands as Gaston Lafleur, an unfortunate pirate.
Gameplay and features
The character is moved around with the arrow keys, and Z or Y will make him use his sea gypsy magic. X will place planks in water to make bridges. The goal of the game is to find the boat in each level to get to the next. As the name suggests, the game never ends, so it's a rush for a high-score before you run out of time.
|Heart||Heals your character 10 HP||Once per level||10|
|X||Marks the location of treasure!||Once per level||1000|
|x2||Doubles point intake for a short period of time||Once per level||n/a|
|Shovel||Allows you to dig up the treasure||Once per level||50|
|Wood||Can later be placed in water to make a bridge||Random, at least amount needed||20|
|Boat||Takes you to the next level||Once per level||500 + HPx10|
- "Sand Boboil'd": Spawning on an isolated island without any way to get off it or beating the level
- Sneaky Boat: The boat can sometimes hide behind the health bar
- Pesky Trees: Trees are impassable and indestructible, sometimes blocking off the boat and other important things