DANGER! |
The information on this page is experimental, and may cause damage to your savegames or other files. Backup all saves, and keep your installer file or backup ready. |
It is possible to create new worlds for Kid Mystic through the Cheat Edition update, released July 7, 2009 by Jamul. The editor is accessed by pressing 'E' on the main menu.
Getting the Cheat Edition[]
Prior to Kid Mystic becoming free to play, the Cheat Edition was available on the My Downloads page for anyone who was logged in to Hamumu and owned Kid Mystic.
The Cheat Edition can now be found in the comments on the itch.io page for Kid Mystic, or through either this link or this link. (Thanks to Qwertybub3 and Androgeos for providing the respective download links)
First link still available as of 11/21/2024
Additionally, SpaceManiac's HamSandwich includes the Cheat Edition.
Playing Your Worlds[]
Kid Mystic does not come with the feature to select a custom world to play. Instead, to play a custom world, you must overwrite one of the existing files:
- river.dlw for Chapter 1
- forest.dlw for Chapter 2
- castle.dlw for Chapter 3
- under.dlw for Chapter 4
It is recommended to overwrite river.dlw in order to make "New Game" start you there.
Be sure to make a backup before overwriting any of these!
Using the Editor[]
A number of these functions are shared among older Hamumu games, namely Dr. Lunatic, Loonyland, and Loonyland 2. See DLD Editing for general information.
Basic Controls[]
- Move around using the arrow keys, or 8, 4, 6 and 2 keys on the number pad when Num Lock is on.
- Place objects using the left mouse button.
- Change your current object by left clicking it in the bottom right corner.
- Delete things by pressing backspace while hovering over them.
Tagging[]
Tagging is not available in the Kid Mystic editor. See LL1 Editing for more information.
Items[]
In Kid Mystic, items fall into three categories: collectables, obstacles, and decorations. Collectables are used to power up the player and complete levels. Obstacles impair the player's movement, much like walls, although some can be removed under special conditions (doors) and others can be shot through. Decorations can be passed through and do not impact gameplay.
- Spellbooks are hardcoded. So, for example, you need to place it in World 1, Level 004 to make it an Ice Blast spellbook.
- The Toaster (#010) is carried over from Dr. Lunatic and is merely a decoration in Kid Mystic.
- The Key of Lunacy (#020) plays the intro cutscene of the player's current chapter. If inside a level, the player will automatically complete it and be sent back into the overworld.
- Certain icons for items in the "Item" menu maintain their original sprites from Dr. Lunatic, though they adopt their Kid Mystic sprites when placed in the editor. These items are as follows:
- Pants of Power (#002) correspond to the Speed Gem.
- Reverse Hammer (#003) corresponds to the Reverse Gem.
- Sproingy Spring (#004) corresponds to the Reflect Gem.
- Pumpkin Keychain (#012) corresponds to the first piece of the Armageddon Sword.
- Hammer Keychain (#013) corresponds to the second piece of the Armageddon Sword.
- Rocket Keychain (#014) corresponds to the third piece of the Armageddon Sword.
- Squash Keychain (#015) corresponds to the fourth piece of the Armageddon Sword.
Specials[]
Specials are used for many different effects, including transportation between levels and a variety of other things such as signs and collectibles. Triggers are conditions that cause a special to be activated, and Effects are what happens when the special is activated.
The 'Multiple Uses' special flag allows a special to be triggered more than once. The 'Show Message' special flag causes the special to show a message upon being triggered.
Kid Mystic and the original Dr. Lunatic use a simplified version of specials due to their lack of the tagging function.
Triggers[]
Name | When it occurs | Trigger value |
---|---|---|
Player step | When the player steps within an N-tile diamond around a tile. | Defines N. |
Enemy step | When an enemy steps within an N-tile diamond around a tile. | Defines N. |
Player within N tiles | When the player is within an N-tile diamond around a tile. | Defines N. |
Passed N levels | When the player has passed N levels in that world/chapter | Defines N. |
Have all keychains | Dr. Lunatic: When the player collects all Keychains in a world. Kid Mystic: When the player collects all Armageddon Sword pieces (?) | None. |
Kill all monster N | When there are no monsters of number N alive. | Defines N |
Have N brains | Dr. Lunatic: when the player has N zombie brains. Kid Mystic: When the player has N mystic orbs. | Defines N |
Shoot item/wall | When an item or wall has been shot (good or evil shots) | None. |
Chain off neighbor special | When a special in one of the four adjacent tiles is triggered | None. |
Effects[]
Name | What it does | Effect value | Target X&Y |
---|---|---|---|
None | Nothing. | None. | None. |
Teleport | Teleports either the player or a monster to a location - I believe monsters will teleport only if the trigger is "enemy step", otherwise it's the player | Unknown | Location of teleportation. |
Summon | Summons a monster of type N. | Defines N. | Summon location. |
Zap Wall | Turns the wall of identical touching tiles into a floor of tile N. | Defines N. | Wall location. |
Make Wall | Turns the floor of identical touching tiles into a wall of ?? | Defines N. | Floor location. |
Toggle Wall | Turns the floor/wall of identical touching tiles into a wall/floor of ??. Use "multiple use" to enable walls and floors toggling back and forth each time the special is triggered. | Defines N. | Floor/wall location. |
WinLevel | Completes the current level. | None. | None. |
Light | Illuminates an area by a seemingly arbitrary amount N. Does nothing for negative values. | Defines N. | Location of center of light. |
Fill me in! | Fill me in! | Fill me in! | Fill me in! |
Keyboard Shortcuts[]
ESC | Exit/cancel. |
Arrow Keys | Scroll the screen. |
B | Increase the brush size. |
Backspace | Delete monsters, items, and specials directly under the cursor. No effect on walls, floors, or light. |
F | Open the File Menu. |
M | Open the World Menu. |
Space | Alternates between floor, wall, item, etc. |
- | Previous floor tile. |
+ | Next floor tile. |
O | Previous side for wall tiles. |
P | Next side for wall tiles. |
[ | Previous roof for wall tiles. |
] | Next roof for wall tiles. |
, | Previous item. |
. | Next item. |
; | Previous monster. |
'' | Next monster. |
C | Does various hardcoded randomizations. Do not press unless you know what you're doing! Stands for "cavernize". |
Cheats[]
Spoilers below! Though if you're building a world, you've likely already completed the game and won't mind. In fact, these cheats are quite useful for testing your world! Just type them in during normal gameplay.
Cheat | Effect |
---|---|
DAMEDINERO | Get $50000 |
IAMAWINNER | Win the level |
RUTABAGA | Level up by 1 |
STAYPUFT | All keys |
MASHMASH | Full health, mana fills to absolute maximum |
XP | A large amount of XP |
KABOOOOM | Cover the screen with explosions |
PLOPPLOPFIZFIZ | Maximum firepower |
LIQUEFACTION | Walk on water/lava |
ROCKNROLL | Activate Stoneskin/Steelskin without using mana, 20 second duration |
ONE | All level 1 spells (Spells from Chapters 1/2 + Armageddon) |
TWO | All level 2 spells (Spells from Chapters 3/4) |
DORF | Ten stars on Challenge Mode |
CHAPTERWIN | Win the current chapter |
BOSS | Teleport to the boss level |
SECRETIZE | Adds all fairies and the Armageddon Sword (which also shows the Armageddon Sword movie and unlocks Challenge Mode) |
GAMERA | Broken, but supposed to grant Armageddon Sword. Use SECRETIZE instead! |
Additional Notes[]
- Placing the "Fairy2" monster will crash the game.