The shop in Kid Mystic can be accessed in each of the four chapters via a hut labeled with "SHOP" somewhere in the hub.
Locations[]
Chapter 1: In the upper left corner of the lower right town. You can't miss it.
Chapter 2: Center of the map, simply follow the dirt path, may require trial and error.
Chapter 3: Can only be accessed after completing the level "The Gatehouse" to open the gate. It is located inside the castle, top left.
Chapter 4: In the lower left corner, at the left end of the wide tunnel at the bottom.
Items[]
Name | Price | Description | Effect (if different) | Type |
---|---|---|---|---|
Paper Hat | $0[1] | N/A | 0 Defense | Equipment |
Felt Hat | $30 | Mmmm, soft. This hat offers slightly better protection than the paper hat. | 1 Defense | Equipment |
Moon Hat | $120 | The magical moon emblem offers superior defensive capability. | 3 Defense | Equipment |
Checkered Hat | $400 | For some reason, putting a checkered pattern on the hat makes it even more durable. | 5 Defense | Equipment |
Steel Hat | $2000 | This hat is metal. It doesn't get much better than that. | 8 Defense | Equipment |
Pointy Hat | $1000 | These handy spikes attach to your hat and fire at enemies anytime you are hit. | Shoots low damage spines in all directions on hit. | Attachment |
Balsa Staff | $0[1] | N/A | 2 Fireball Damage | Equipment |
Pine Staff | $70 | The wood of the pine tree generates a more powerful fireball than ordinary balsa wood. | 3 Fireball Damage | Equipment |
Oak Staff | $180 | Oak wood offers still better magical power. | 5 Fireball Damage | Equipment |
Ironwood Staff | $600 | Ironwood is the most magical of woods. Highly recommended! | 7 Fireball Damage | Equipment |
Mystical Staff | $3500 | This staff isn't even made of wood. It's made of amazing magical stuff, though we don't know what. | 10 Fireball Damage | Equipment |
Orb Compass | $400 | This handy compass points the way to the nearest orb or fairy, if you haven't gotten one in a while. | Attachment | |
Orthopedic Boots | $0[1] | N/A | 4 Max Speed | Equipment |
Leather Boots | $20 | Much more comfortable than orthopedic boots. | 5 Max Speed | Equipment |
Doc Merlins | $100 | All the rage with the kids up in Seattleton. The rubber soles of these boots will help you run faster. | 6 Max Speed | Equipment |
Lucky Boots | $250 | They appear to be ordinary boots with yellow stars, but by sheer luck, they'll help you move really fast. | 7 Max Speed | Equipment |
Air Lancelots | $2000 | Special air coils make these boots decrease your weight, causing you to move at incredible speed. | 8 Max Speed | Equipment |
Chicken Feathers | $350 | Attach these to your boots to show your true colors. Then you can run away from any battle without penalty! | Allows you to run away from a monster battle, keeping any XP and coins you earned.[2] | Attachment |
Heart Pendant | This pendant will double your maximum life! You can't beat that. | Also affects HP gain on level up. | Equipment | |
Moon Amulet | This amulet doubles your maximum mana. And it really brings out your eyes too! | Also affects MP gain on level up. | Equipment | |
Lantern | This will really assist you in exploring dark areas. | Increases light radius from 5 tiles to 10 tiles[3] when in a dark area. | Equipment | |
Bouncy Crystal | $2200 | This crystal attaches to your staff, making your fireballs bounce off of enemies and hit others! | Every "Bounced" Fireball does half of normal damage.[4] | Attachment |
Shootin' Socks | $700 | With these comfy socks on, you'll be able run [sic] around while you launch fireballs! | Halves speed when shooting or just holding down fire. | Attachment |
Soul Pendant | $900 | This pendant regenerates your health slowly over time. | 1 HP every 2 seconds | Attachment |
Sun Amulet | $750 | This amulet makes your magic slowly regenerate. | 1 MP every 2 seconds | Attachment |
Light of Wisdom | $1500 | This incredible orb actually makes you learn faster! With it, you will level up more quickly. | 1.5 * XP | Attachment |
Magnetic Headband | $450 | This headband will attract coins toward you from a distance, making collection quite succulent! | Stacks with Grabby Fairy | Attachment |
Notes[]
- ↑ 1.0 1.1 1.2 These are the default items you get in a New Game.
- ↑ Dying lets you keep everything with or without the Chicken Feathers. There is no way to keep XP and coins in a normal level without completing it!
- ↑ Measurements include the center tile - the one you're standing on - counting outwards. Light stops at any wall. Measurements taken without using fancy lighting. Fancy lighting may have a slightly different radius.
- ↑ Using this, one fireball can hit a theoretically infinite amount of times (given at least two enemies), but every hit after the first bounce does 50% of normal damage. Note that "bounce" does not include bouncing off walls with the Reflect Gem.